EARTH
SLIDES INTO THE ABYSS
At 8:45
PM on the 6th day of August, the 1999th year of the Christian Calendar,
denizens of the planet Earth looked up in horror as they saw there
beloved sky turn blacker than cambion skin, the waters turning to
the color of blood as the planet sank into... The Abyss.
Since
around 7:50 that night, legions of tanar'ri had been invading earth,
their primary attacks focused on Europe, China, and Australia. At
that time, Baatezu forces had started entering North and South America,
Africa, India, and Russia. Almost an hour later, the Tanar'ri had
also gained control of North America and Russia, while the baatezu
struggled in vain to keep a hold of Indonesia.
"...On
the 6th day of August,...the planet sank into... The Abyss."
Two minutes
later, the Baatezu had lost their legions in Indonesia, but had
succeeded in the United States. But, in three minute's time afterwards,
the Baatezu had lost all of their forces on Earth, and thus the
planet was plunged into the plane of Chaos and Evil.
How could this
all happen?
The planars
realized that the power around Earth's crystal sphere was unique,
allowing planars to pass through. One of the drawbacks was that
they were turned into beings of human form, unrecognizable save
through detection spells. Along with this drawback was the fact
that the planars couldn't physically hurt each other, a successful
'punch' stunning the target for a mere ten seconds.
Some fiends
finally became creative and started throwing their enemies out of
the window or down the stairs, which finally did damage and kill
a few troublesome tieflings. Other beings learned through experience
that being 'killed' was not the end, but merely the beginning- for
they were reformed upon Earth (within close proximity of where they
just died) with magical items.
"...As
always, the Abyssal Lord Grazz't was on top of things."
How then, you
ask, did the legions of tanar'ri and baatezu start attacking Earth?
You see, the sides of the Blood War had prepared scrolls that would
summon the beings to different areas of the Earth, or get rid of
opposing armies. The key to winning the war for Earth was to acquire
and use these scrolls, which were rather difficult to find.
The success
beyond this shows one more time that, as always, the Abyssal Lord
Grazz't was on top of things. Lord Grazz't had dispatched one of
his servants, a fallen aasimon, to do the dirty work.
Meanwhile,
the rest of the Abyssal fiends spent quite a bit of time fighting
each other before finding out they were on the same side. (And afterwards,
they still fought a little with each other). The fiends then began
to recruit others to side with them on the Blood War, one group
being the garou... However, it must be noted that the tanar'ri attacked
the garou for quite a bit of time before realizing
- The garou
were quite powerful, And useful; And
- They were
both against the baatezu- thus the alliance was formed.
Several aasimon
And other beings also sided with the tanar'ri- some because they
were magically 'coerced', And others because they found out the
tanar'ri were capable of taking care of certain issues (like artifacts
needing to be destroyed)
In the nature
of the Rule of 3's, I shall give you the bits of wisdom that I have
learned:
1)Portable holes
to different planes: If you want a laugh, stuff a tiefling who has
just stolen several portable planar holes into a portable hole...
(Talk about
getting in the dead book fast. However, we tried to trap a garou
in the portable hole to Limbo, but couldn't get him in past his
knee. It seems that the patterns of belief And thought are different
in the garou. He turned Limbo soup into key lime Jell-O And limburger
cheese.)
2)Battle: Teleport
w/o error is a good thing. So are fear And charm.
3)Rule of 3's:
Isn't the rule of 3's supposed to be in effect, like if you found
2 strange magic rocks that needed to be destroyed, shouldn't there
be a third? Half of my legion of tanar'ri thought there was a mystery
third rock, which actually did not exist in the campaign.
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