The Path of
Least Resistance
[Slackers,
Parasites] (by
Greg
Jensen)
"Look
at that berk! Gets up every morning to go work for a
nagging wife and 4 ungrateful kids. Goes home and works
some more. And for what? To see his life slip away.
Where's the fun in that?
"What's
that? 'There's more to life than fun?' HAH! What barmy
talk is that? If there IS something besides fun in life,
it ain't worth my time. I'm way too bust slacking off to
notice. That's right, slacking is hard work. It takes
courage and conviction to be a full-time slacker. That's
why we call our sect the Path of Least Resistance. That's
what you should take at all times. If you don't feel like
doing something, it probably isn't worth doing. Just
relax, let other people do the work for you. And never
let them take your precious slack!"
Principal Plane of
Influence: The Astral, where time flows erratically,
allowing you more time to slack off. No sect headquarters
exist as yet, but members claim they'll get around to it
any day now.
Allies: The more degenerate
members of the Society of Sensation often see eye to eye
with the Slackers. The Bleak Cabal also admires the fact
that they see no purpose in life's struggles (although
they disagree that "slacking off" is the purpose of
existence).
Enemies: The Fated see the
Parasites as weak-willed cowards, and want to see the
sect's ideas eliminated. The Harmonium also finds their
ideas and disrespect for authority offensive.
Eligibility: No lawful or
good members of the Slackers exist (those cutters just
have too much sense of responsibility to join). Other
than that, anybody who doesn't want to work for a living
can join up.
Benefits: All members of the
Path are immune to priest spells from the sphere of Law
(automatic save). Any Slacker has a percentage equal to
twice her level to find a useful item nearby or have
somebody do something for them they need done, usable
once per day.
Restrictions: Slackers can
never own a business or hold public office unless they
can somehow convince someone to do the work necessary for
them. Their lazy and manipulative attitudes are
aggravating at best, and all have a -3 to
reactions.
The
Pismals [Planescape
mailing List,
Featherheads]
(by Jeremiah
Golden)
The
Pismals started off as just a few berks using astral
streaker to pass philosophical ideas and chant back and
forth. Eventually as there numbers grew though and their
history was forgotten; this new sect started thinking
that the whole reason the multiverse is still going is
because of their messaging system. They say if a message
doesn't fly by astral streaker that day, the next we know
the multiverse will fold up on itself!
The
messages on this so called list are usually informative,
giving a cutter the latest dark or giving him an idea
were to search for it. Some times though there's huge
debate wars, were the astral streakers are flying
themselves almost to death.
The
sect is run by a council of three called the
'Moderators'. Wintery Noj (Planar / male marraenoloth /
T12 / Pismal / NE) so called 'Guide to the Mimirs' one of
the oldest members of the sect. Arnsak Tonz (Planar /
male githyanki / W7 / Pismal / LN) with the title 'Scribe
of the Index' and ruler of the astral Pismal
headquarters. And NekPilak (Planar / male salt mephit /
F6 / Pismal / CN) in charge of astral streaker breeding
(and eating occasionally).
Principle Plane of
Influence: The Astral, home of the astral streaker.
The Pismals have a headquarters set up here on the
floating corpse of the dead god Empeegin. On this isle
the streakers seem to flourish and breed.
Allies: The Primals actually
coexist well with most of the factions and sects, as
anyone can join there astral streaker list, even someone
of another faction. There are quite a few Pismal Guvners
on the list for example.
Enemies: Some of the
Doomguard actually believe the Pismals saying their
keeping the multiverse going, and are working on ways to
take down the list. Kylie, Autochon, and the rest of the
couriers and touts don't like the Pismals a lot either,
mostly because anyone can use the Pismals astral streaker
network to send messages and items, and for no
jink.
Benefits and Restrictions:
The major benefit of belonging to the Pismals is because
anytime any new chant comes out, you find out, and you
find out fast. Pismals by sending a query to the list,
have an 85% chance of getting back an answer with the
dark. Pismals, because of there belief that the list lets
the multiverse continue, must send at least 5 messages a
day via astral streaker to the list. The bad part about
this of course is you need and astral streaker handy at
all times, and unless you can find away to take it with
you adventuring, that means your stuck at
home.
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