The Lady

Minion of Chaos (by Gabriel Eggers, artwork by Steve Wallace)


MMCA

A-Z Index

Aeshar
Aasimon, Arthurea
Aasimon, Twilight
Aasimon, Soul Child
Ash Child
Ash Witch
Butterfly, Spire
Cogspawn
Concordanach
Dimensional
Dragon, Limaxian
Ember Hulk
Ethereal Swimmer
Faery, Stair
Forgetful Snapper
Guardinal, Ardeidal
Golem, Gear
Halato
Ispi
Ixnae
Koylith
L'Zoir
Malakin
Mephit, Shadow
Minion of Chaos
Mock
Moigno, Imaginary
Moigno, Rational
Phileet
Pyroead
Scarling
Scurpyon

Slaad, Rogue
Stithid
Stygian Memory
Symmetrian
Tanar'gre
Tanar'ri, Dracor'ri
Tanar'ri, Kah'Lesar
Taster
Tem'mat
Termite, Jewel
Valkarthi
Wasp, Bytopian
Waurac
Worm, Pentranomeker

Planar Index

Ash
Dust
Limbo
Mechanus
The Outlands
Planar Pathways

And another 50 monsters
still on the old Mimir Site!

CLIMATE/TERRAIN:

Any

Chaos Minion

FREQUENCY:

Very rare

ORGANISATION:

Solitary

ACTIVITY CYCLE:

Fluxuent

DIET:

Chaos

INTELLIGENCE:

Godlike (20-21) but unfathomable

TREASURE:

Random

ALIGNMENT:

Chaotic Neutral


NO. APPEARING:

1

ARMOUR CLASS:

Varies (10 to -10)

MOVEMENT:

Varies (3 to 96)

HIT DICE:

Varies (1 to 15+20)

THAC0:

Varies (20 to 5)

NO. OF ATTACKS:

1

DAMAGE/ATTACK:

Special or by weapon

SPECIAL ATTACKS:

Cause vertigo, confuse, emotion

SPECIAL DEFENCES:

Invisibility, blink, immunity to non-magical weapons

MAGIC RESISTANCE:

Special

SIZE:

Changes at will (3' to 300')

MORALE:

Varies from Fearless (20) to Fearful (1)

XP VALUE:

DM's discretion


Limbo is a strange and uncertain place. What would you expect, cutter? It is the pure essence of chaos, after all. Occasionally the plane seeks to spread its glory or perhaps escape itself, or so the chant goes. When a portion of chaos-stuff somehow escapes the soup it forms a semi-stable, semi-physical being called a Minion of Chaos.

These pieces of chaos are found (though very rarely) everywhere but Limbo, though most commonly on the Planes of Chaos bordering Limbo, and the Outlands. As you might imagine, however, Minions of Chaos delight in surprising a body's expectations and can turn up literally anywhere. Their shapes and forms are as fleeting and as variant as the plan of Limbo itself.

COMBAT: Minions of chaos use whatever combat statistics suit their current form, or don't fit at all with their current form. The can and will (usually) use some sort of chaotic magic or even psionic. Their powers no few limits, but that's not to say that they won't just cast pink and orange magic missiles from their bunny noses (if they happen to be in that form).

Invariably the form and method of attack should be both surprising and unique (unless it's more surprising for it to be normal and mundane). For some reason Minions of Chaos frequently take the form of a little human or elf girl and use attacks that induce vertigo confusion paralysis or strong emotions. But don't count on that, berk!

HABITAT/SOCIETY: Minions of Chaos have no known society as they appear to be are solitary creatures created merely by an act of chance. It is however possible for a single Minion of Chaos to simulate a society by projecting itself as multiple beings (who don't necessarily act like one being and may even try to kill other facets of themself or work at odds).

A number of Minions of Chaos have been seen in the courts of some of the more lawful powers and some greybeards suggest that perhaps they're representatives of Chaos and are actually created for some reason. Whatever the dark, however, Minions of Chaos have a reputation for stirring up whatever they touch and causing trouble on a planar scale.

ECOLOGY: Chaos minion pop up anywhere and at any time. They have no real set ecology except that they seem to feed on chaos, and chaos feeds off them.


Copyright 1999 by Gabriel Eggers and Steve Wallace

Consult the Mimir Again