Aasimon, Twilight (by Kelly Pedersen, artwork by Chris Tan)


MMCA

A-Z Index

Aeshar
Aasimon, Arthurea
Aasimon, Twilight
Aasimon, Soul Child
Ash Child
Ash Witch
Butterfly, Spire
Cogspawn
Concordanach
Dimensional
Dragon, Limaxian
Ember Hulk
Ethereal Swimmer
Faery, Stair
Forgetful Snapper
Guardinal, Ardeidal
Golem, Gear
Halato
Ispi
Ixnae
Koylith
L'Zoir
Malakin
Mephit, Shadow
Minion of Chaos
Mock
Moigno, Imaginary
Moigno, Rational
Phileet
Pyroead
Scarling
Scurpyon

Slaad, Rogue
Stithid
Stygian Memory
Symmetrian
Tanar'gre
Tanar'ri, Dracor'ri
Tanar'ri, Kah'Lesar
Taster
Tem'mat
Termite, Jewel
Valkarthi
Wasp, Bytopian
Waurac
Worm, Pentranomeker

Planar Index

Ash
Dust
Limbo
Mechanus
The Outlands
Planar Pathways

And another 50 monsters
still on the old Mimir Site!

CLIMATE/TERRAIN:

Upper Planes

Twilight Aasimon

FREQUENCY:

Very Rare

ORGANISATION:

Solitary or small bands

ACTIVITY CYCLE:

Any (primarily nocturnal)

DIET:

Omnivore

INTELLIGENCE:

Exceptional (15-16)

TREASURE:

Incidental

ALIGNMENT:

Any good


NO. APPEARING:

1-4 (Upper Planes) or 1

ARMOUR CLASS:

0 (-1 in shadows)

MOVEMENT:

12 (15 in shadow), Fl 30 (C) (Fl 36 (B) in shadows)

HIT DICE:

10

THAC0:

11

NO. OF ATTACKS:

By weapon type

DAMAGE/ATTACK:

By weapon type

SPECIAL ATTACKS:

Blinding

SPECIAL DEFENCES:

Spell immunity, never surprised, +2 or better weapons to hit

MAGIC RESISTANCE:

50% (60% in shadow)

SIZE:

M (6 feet tall)

MORALE:

Fearless (19-20)

XP VALUE:

8000


Twilight aasimon have only recently been reported. Either they have been kept well hidden until now, or they were only recently created. The most prominent theory as to why they exist is that various good powers who have areas of control that deal in some way with the night wanted servants who could function effectively in it, and prove to others that darkness is not inherently evil. The result was the twilight aasimon.

Twilight aasimon are humanoid, standing about six feet tall. While they have no noticeable elven traits, like slanted eyes, or pointed ears, they also do not really look human. They are coloured the shades of the night. Their hair is a deep midnight blue, occasionally with just a touch of dawn or sunset red at the tips. Their skin is a deep gray, and their large wings are the silver of moon touched clouds. It is their eyes that proclaim their nature most noticeably, however. Twilight aasimon have no pupil, iris, or white in their eye. Instead, their eyes are dead black, scattered with glowing white point of light. In short, when one looks into their eyes, it looks like the night sky.

COMBAT: Twilight aasimon prefer to avoid combat as much as possible, relying on their extensive powers of stealth to get around possible opponents. However, when they do fight, they are as capable as any other aasimon.

Twilight aasimon usually carry a staff of stars, a magical +3 weapon, that does 2d4 damage. In addition to the attack and damage bonus, the staff can cast a starburst once a turn. This releases a burst of white sparks in a cone 30' long, and 10' wide at the end. Anyone caught in this cone must save vs. spells or be blinded. In addition, evil creatures native to the Lower planes take 1d6 damage, and undead take 2d6 damage. Twilights can attack twice per round with any weapon.

In addition to the spell-like powers usable by all aasimon, twilight aasimon can use the spell-like ability of darkness, 15' radius (5 times a day, twilight aasimon can still see). Also, the aasimon has night vision out to 120 feet. This allows the aasimon to see as though it was bright daylight, without penalty. Note that this is not infravision, and does not require heat sources to operate, and the aasimon is not blinded by sudden bright light.

The twilight aasimon can also hide in shadows, with an 80% chance of success. The twilight aasimon, in addition to the immunities shared by all aasimon, is immune to any attack based on blindness, and takes only half damage from spells based on shadow (this includes demishadow monster and shadow monster spells). The aasimon is generally a better fighter in shadow or in the night, seeming to draw strength from the darkness, starlight, and moonlight.

HABITAT/SOCIETY: Twilight aasimon are usually solitary. They are the covert agents of the Upper planes, using what many consider the tools of evil to fight it. They are also found in the realms of good powers of the night, where they feel more comfortable than other aasimon. They have a relatively solitary society, although on the Upper planes they will sometimes band together in small groups to carry out missions to difficult for one alone.

Sometimes, a twilight will come upon a mortal in its travels that it likes. Often, such a mortal is one who uses concealment and stealth to work good. If this happens, the twilight aasimon will follow the mortal, aiding him or her secretly. If the mortal discovers the twilight aasimon, the aasimon may leave, or stay with the mortal, depending on the mortal's reaction and the aasimon's personality.

ECOLOGY: No one knows how twilight aasimon are created. Some theorise that particularly pious petitioners of night powers are sometimes turned into twilight aasimon. Others claim that when thieves who worship no particular god die when on a mission for good, they become twilight aasimon. Some sages even claim they form spontaneously in Upper planes that are often dark. No one knows for sure.


Copyright 1999 by Kelly Pedersen

Consult the Mimir Again